Monday, 30 April 2012
Wednesday, 25 April 2012
Reflective Conference Presentation
Below are the accompanying slides I created for our mini conference/ mock symposium. The entire class presented their reflective work on practice A full itinerary of the other extracts and programme can be found on the blog for the symposium here: http://mscavreflection.blogspot.co.uk/
Texture Maps Consolidated - External
In preparation to the Reflective Presentation I decided to consolidate the work I had completed so far on the uv maps. In place of posting them individually I felt it worth to compile a short video showing progress.
Tuesday, 24 April 2012
Some Updated Textures...
Continuing to work on them. Its slow but getting there. They will look far better once the bump and specular maps are completed but I'm happy with the results around the doors and windows, after attempting to add more detail to the bigger areas of sandstone I decided to remove them as too much detail was making ones eyes float over the whole building. Besides the extra maps my next challenge is to work on modifying some of the materials for the glass to get a better effect than at present..
Monday, 23 April 2012
Tuesday, 3 April 2012
'Ello Sunshine!
Another background for Brian I have been colouring up these past few days. It is so much fun to work on his project as well as a welcome break from al the 3D on my own project and Going Live. We were discussing before how to use the wires from a previous layout which is no longer being used in other ways so the first is without them and the second with. Personally I think the field and city need a bit of work but I'm liking the sky...
Monday, 2 April 2012
Tuesday, 27 March 2012
Put It Together And What Have You Got...
So I badly need to work out how to create glass using the material sections. There are no lights in the scene as yet and this is only the initial block texture so added to this will be more signs of environmental wear and tear, bump/ specular/normal maps etc so this is a loose test...
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