Tuesday, 24 April 2012

Some Updated Textures...

Continuing to work on them. Its slow but getting there. They will look far better once the bump and specular maps are completed but I'm happy with the results around the doors and windows, after attempting to add more detail to the bigger areas of sandstone I decided to remove them as too much detail was making ones eyes float over the whole building. Besides the extra maps my next challenge is to work on modifying some of the materials for the glass to get a better effect than at present..










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